Lab #12: Interactive Twine Narratives

Today we’ll be experimenting with Twine, “an open-source tool for telling interactive, nonlinear stories.” The term “non-linear” stories is a broad one, and so some folks think of Twine as a platform for making electronic literature, while others consider it a platform for making games (while others question that distinction).... [Read More]

Lab #2: Programming Literature

every figure of speech, snowclone, cliché, joke, proposition, statement, and practically every linguistic structure that can be turned into a template is easily explored with a bot. Every work of literature, every writer’s body of work, every literary movement, national literature, and textual corpus is waiting to be analyzed with... [Read More]